Dead by Daylight - A Lullaby for the Dark Chapter is an application created by Behaviour Digital Inc.. Dead by Daylight - A Lullaby for the Dark Chapter was first published on . It is available on the following platforms: Steam, Other.About This Content A Lullaby for the Dark is a free Chapter for Dead by Daylight. Welcome to the other side o...
Dead by Daylight - A Lullaby for the Dark Chapter Review
Dead by Daylight - A Lullaby for the Dark Chapter is an app designed by Behaviour Digital Inc.. Dead by Daylight - A Lullaby for the Dark Chapter was first published on . It is currently available on Steam, Other.
About This Content
A Lullaby for the Dark is a free Chapter for Dead by Daylight. Welcome to the other side of Mother Nature. A disturbing side where survival surpasses cannibalism and ends up in solitude. The Huntress will never miss her mark, she will track you, capture you and kill you. Hopefully a former rugby star might bring her down...if he doesn’t get lost in the Red Forest.
Forest of the damned
Survival is all.
There are no limits to what one abandoned child will do to make it through the day, year after year after year. Meat holds no face when it’s placed above a fire to be cooked. All she seeks is shelter and a long-lost mother that nature took away. Her simple cottage is all that is left - a mad girl’s paradise in a forsaken forest. Might Mr. King stand a chance against the forces of nature...once it unleashes The Huntress?
A Lullaby for the Dark is a new Chapter for Dead by Daylight. It includes a new Killer, a Survivor and a Map.
How far will you go for something as simple as another breath? What will you do still your hunger? Anna didn’t start out as the Huntress, it was the need to feed and the cold that formed her, that shaped her future self. Flesh is flesh, no matter which body it stems from. Survival quickly becomes all, as you lose those who made sure you were safe and you are left alone in a hellish forest. The Huntress was molded into something broken, into someone who simply misses her mother and is now left with nothing but an axe and a hatchet.
Killer Power - Hunting Hatchets
The Huntress’ Power is Hunting Hatchets. The first ever long-distance weapon, where The Huntress throws Hatchets with deadly precision.
- Carry 5 Hatchets
- Charge throw for maximum throwing speed
- Can cancel Hatchet throw
- Hatchets are consumed on use
- Refill Hatchets at Lockers
The Huntress comes with 3 new perks.
Territorial ImperativeUnlocks potential in one's Aura Reading ability. Survivors' Auras are revealed to you when they enter the basement and you are more than 24 meters away from the basement entrance.
“We’re not safe anywhere....”
Beast of PreyYour lust for a kill is so intense that your connection with the Entity is momentarily lost, making you totally unpredictable.The red stain disappears for a limited time once Bloodlust kicks in.
“Where did she go?”
Huntress LullabyYour hunt is an irresistible song of dread which muddles your prey's attention. Survivors within your terror radius receive a regression penalty when missing any Skill Check. Each time a Survivor is hooked, Huntress Lullaby grows in power; the time between the Skill Check and its sound warning becomes shorter.
“That song, it drives me crazy!”
Rookie of the Year
David King is not unique. Not unique when it comes to talent being destroyed by anger. Strength and speed was easy for David. He took up rugby to let out some steam. He had a knack for it. Quickly he rose to fame and people saw a grand career on the rise. But being fueled by rage instead of something positive will thwart yourself. So alcohol and bar fights became his life instead. Still trying to focus internal anger...somewhere. Soon a whole career was gone. But David kept fighting. Illegally and without protection. Friends saw less and less of him, and one day he was gone. He still holds an athletic body and a lot of anger. But now he’s facing something he’s never fought before - something that won’t die.
David King comes with 3 new Perks.
Dead hardYou can take a beating. When injured, tap into your adrenaline bank and dash forward quickly to avoid damage. Press the "active ability" button while running to dash forward.During the dash, you avoid damage. Cause exhaustion for 60/50/40 seconds.
“We were walkin’ through t’ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself, “Gonna ’ave some fun ‘ere lads, let’s get stuck in!’ ”. It were a right dust up, I swear down!” -David King
We’re gonna live foreverYour few friends deserve the best protection. Each time you rescue or take a hit to protect a survivor, gain 50% stackable bonus to all bloodpoint gains up to a maximum of 100%/150%/200%. The bonus Bloodpoints are only awarded post-trial.
“Come on then, let’s ‘ave it!” -David King – David King
No MitherGo on our kid, it's just a scratch. You start the trial injured and won't let anyone heal you beyond this state. Your thick blood coagulates practically instantly. You cannot be healed to healthy. You don't leave pools of blood. Grunts of pain caused by injuries are reduced by 0%/25%/50% at any time. Grants the ability to fully recover from the dying state.
“I lost it. Just lamped him one.. They went and banned me didn’t they.. Went t’pub afterwards, had a few pints and moved on to the next chapter. I couldn’t be mithered with it all anyway, you know what I mean? Can’t be arsed.”– David King
An old cottage in the woods
A home is a home for someone, somewhere. Even though others might see something horrid and scary, this cottage was once filled with love. But when loves leaves a place, there is only emptiness to fill the void. The dwelling is slowly merging with the rest of the surrounding woods. Going back to its true roots. Lumber to tree. Flickering candles can be seen late some nights, and as the wind settles, a strange melody can be heard - humming throughout the night. This seemingly abandoned place does hold guests. One willingly and many, many others by force, and outback, bodies are buried. One might stumble upon the cottage, but would feel an urgent desire to leave. To go back to something that provides warmth. The old dwelling in the forest is the opposite. It provides nothing but cold, dark, loneliness and screams that are destroyed by the wind.